Mercantile Gang

The Mercantile Gang deals in technology, contacts and smuggling. They are very secretive and hard to find, if you are not doing business with them.

VIPs & Powers
The leader of the Mercantile Gang is an unpowered Quentin Moor.

Mercantile Gangs has two Powers: Maze and Mute. Their abilities seem to affect physical space and communications, perfectly complementing the Mercantile Gang's business model.

Assets
Mercantile Gang holds interest in the shipping business in the Outer Docks, where they both fight and cooperate with other gangs in smuggling.

The Midnight Markets are a mix of auctions and neutral meeting ground for the factions of the Outer City. The Mercantile Gang organizes them in secret locations and ensures that participants aren't disturbed.

Eclipse, the representative of the Singularity Architects has been regulary visiting Midnight Markets.

The Red Riders, Night Crews and Exiles are sometimes competitors, sometimes suppliers to the Mercantile Gang.

Nobody is quite sure, where the Mercantile Gang has its base of operations.