Walls

Walls

Factions: Herr Tod, Sixes , Lightbringers , Reapers , Exiles , Freaks , Brotherhood

[Standards of Living]: Crippling Poverty

[Herr Tod's Turf]:

A small area of Walls has become known as the turf of one Herr Tod, a Villain Power, who's settled in the area about six months ago and resisted all attempts by the local gangs to recruit him, extort standard protection fee or drive him off.

[Sixes]:

The anti-powers organization has recently gain popularity, as fights between Powers spiraled out of control in the Walls.

[Lightbringers]: 

A team of Superheroes, that recently formed in the Walls.

[Reapers]: 

A small Villain team, that recently expanded its ranks with new recruits and have been trying to expand their territory.

[Exiles]: 

A group of Powers, who left the Cape City, after committing some crime there. They have been operating in the Walls.

[Freaks]:

A Villain team of Shifters. They have been using their inhuman appearance to intimidate people.

[Brotherhood]:

A criminal organization, claiming to be a branch of the Brotherhood, the crime empire dominating Asia.

[Infrastructure]: 

There are some signs of the plan to built Second District, that were never finished.

[Dulls]:

The Caretakers have been collecting Dulls in the area, though their operations have recently being disrupted by Andraste.

[Crime]: 

Walls has it's share of street crime.

[Gang Turf Wars]: 

There is a real risk of getting caught in the turf wars between Villains, Heroes and criminals.